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{{quote|The Hunter you're looking for seems to be a variant of the species. It fulfills a Leader role. The other Hunters take cues from it.|Dr. Ragland.|Prototype}}
 
{{quote|The Hunter you're looking for seems to be a variant of the species. It fulfills a Leader role. The other Hunters take cues from it.|Dr. Ragland.|Prototype}}
'''Leader Hunters''' are one of the most formidable creatures that the [[Infected]] army has to offer. Created by [[Elizabeth Greene]] to be biological killing machines, they are fully equipped to cause death and destruction on a massive scale.
+
'''Leader Hunters''' are one of the most formidable creatures the [[Infected]] army has to offer. Created by [[Elizabeth Greene]] to be biological killing machines, they are fully equipped to cause death and destruction on a massive scale.
 
==Appearance==
 
==Appearance==
Leader Hunters are massive creatures that dwarf their [[Hunter|lesser brethren]] in size and stature. As opposed to the normal pink skin undertone the Hunters exhibit, Leader Hunters have a more brown, earthy color. Their texture is also more dry, and less "slimy" than regular Hunters.
+
Leader Hunters are massive creatures that dwarf their [[Hunter|lesser brethren]] in size and stature. As opposed to the normal pink skin undertone the Hunters exhibit, Leader Hunters have a more brown, earthy color. Their skin is also more moist, and not as dry as their Hunter counterparts.
   
 
The Leader Hunter's arms are proportionally larger to its body then a Hunters, as is its head. One of its more prominent features is the addition of a second mouth, located on the top of its head.
 
The Leader Hunter's arms are proportionally larger to its body then a Hunters, as is its head. One of its more prominent features is the addition of a second mouth, located on the top of its head.
   
 
==Behavior==
 
==Behavior==
Vastly physically superior to the other Infected, Leader Hunters can sprint and jump much faster and further than standard Hunters. They are incredibly aggressive, and attack any perceived threat on sight.
+
Vastly physically superior to other Infected, Leader Hunters can sprint and jump much faster and further than standard Hunters. They are incredibly aggressive, and attack any perceived threat on sight.
   
Acting as a sort of the Infected "commander", Leader Hunters are capable of summoning other Hunters to a battle. These Hunters take cues from their Leader, and when working together can demolish almost any [[Marines|Marine]] or [[Blackwatch]] offensive or defensive maneuver.
+
Acting as an Infected commander/leader, Leader Hunters are capable of calling other Hunters to battle. The Hunters take cues from the Leader Hunter. When a Leader Hunter is Fighting at maximum capacity it can defeat any [[Marines|Marine]] or [[Blackwatch]] unit, the only exception being the [[Thermobaric tank]].
   
 
==Combat==
 
==Combat==
 
[[File:Dana LeadHunter.png|right|220px|right|thumb|A Marine trying to take down a Leader Hunter.]]
 
[[File:Dana LeadHunter.png|right|220px|right|thumb|A Marine trying to take down a Leader Hunter.]]
Leader Hunters present one of the largest threats to the military, [[Alex Mercer]], or anything else that gets in its way. Capable of brushing off powerful assaults and downright ignoring lesser ones, the danger posed by a single Leader Hunter requires the full attention of any possible opponents. It attacks in a swift but deadly series of pounces that can decimate a group of soldiers, destroy a [[tank]], or largely damage Mercer. Any attacks on the Leader Hunter at this time will result in no effects, and it will receive no damage. After it unleashes its attack of approximately 4 pounces, The Leader Hunter will retreat to rest. If disturbed or assaulted while in its resting state, it will bat at its attacker to knock them back, and proceed to attack them again.
+
Leader Hunters present one of the largest threats in the infected army to the military, [[Alex Mercer]], or anything else that gets in its way. Capable of absorbing powerful assaults and ignoring lighter attacks, the strength posed by a single Leader Hunter requires a large amount of strength and skill from any possible opponents to defeat it. A leader Hunter attacks in a swift but heavy series of attack that can decimate a group of soldiers, destroy a [[tank]], or largely damage, or kill Alex Mercer. Any attacks on the Leader Hunter at this time will result in no effects, and it will receive no damage. After it unleashes its attack of approximately four pounces, the Leader Hunter will retreat to rest. If disturbed or assaulted while in its resting state, it will bat at its attacker to knock them back, and proceed to attack them again.
   
Leader Hunters possess two brains and two spinal columns, both of which must be disabled before they can be [[consume]]d by Alex Mercer.
+
Leader Hunters possess two brains and two spinal columns, both of which must be disabled before they can be [[consume]]d.
   
If the Leader Hunter's enemy is at long range or in a [[helicopter]], it will throw pieces of cement it ripped off of side walks or streets with uncanny accuracy and force.
+
If the Leader Hunter's enemy is at long range or in a [[helicopter]], it will throw large chunks of cement it ripped off of side walks or streets with high accuracy and force.
   
 
==Encounters==
 
==Encounters==
 
[[File:Leader Hunter-1-2.jpg|right|220px|thumb|Alex Mercer consuming his second Leader Hunter]]
 
[[File:Leader Hunter-1-2.jpg|right|220px|thumb|Alex Mercer consuming his second Leader Hunter]]
The first Leader Hunter that is encountered by Alex Mercer is the one which kidnaps [[Dana Mercer]]. The second is consumed by Mercer inside of an abandoned [[Military Base]], which grants him [[Infected Vision]], and syncs him to the [[Hive Mind|Hive Mind.]] A pack of Leader Hunters appear when the Blackwatch forces, along with Alex Mercer, attempt to pump [[Bloodtox]] underground.
+
The first Leader Hunter encountered by Alex Mercer is the one that kidnaps [[Dana Mercer]]. The second is consumed by Mercer inside of an abandoned [[Military Base]], which grants him [[Infected Vision]], and syncs him to the [[Hive Mind|Hive Mind.]] A pack of Leader Hunters appear when the Blackwatch forces, along with Alex Mercer, attempt to pump [[Bloodtox]] underground.
  +
 
In the "Stairway" [[War event]], which places Mercer as a military ally against the Infected, three Leader Hunters appear and must be defeated.
   
In the "Stairway" War event, which places Mercer as a military ally against the Infected, three Leader Hunters appear and must be defeated.
 
 
===Nodes of Intrigue===
 
===Nodes of Intrigue===
The First Leader Hunter Alex Mercer consumes grants him Infected Vision, while the second grants him Dana's location.
+
The [[Leader Hunter WoI 1|first]] Leader Hunter Alex Mercer consumes grants him [[Infected Vision]], while the [[Leader Hunter WoI 2|second]] grants him Dana's location.
   
 
==Tips==
 
==Tips==
Easy ways to defeat a Leader Hunter include using the Critical Pain Devastator, [[Musclemass]] augmented throws, the [[Blade]] Air Slice, and the Secondary attack from the [[Whipfist]]. If melee is being used, timing is imperative. Avoid the attacks of the Leader Hunter, wait for it to enter its "rest" phase, and let loose. Be careful to avoid the swiping attack, as it causes more damage then one might think.
+
Easy ways to defeat a Leader Hunter include using the Critical Pain [[Devastators|Devastator]], [[Musclemass]], [[Hammerfist]]s, augmented throws, the [[Blade]] Air Slice, and the Secondary attack from the [[Whipfist]]. If melee is being used, timing is imperative. Avoid the attacks of the Leader Hunter, wait for it to enter its "rest" phase, and let loose. Be careful to avoid the swiping attack, as it causes more damage then one might think. When using Hammerfists, use caution if you are attacking two or more because using Hammerfist attacks charge slowly. When attacking one, it is best to sprint in front of it and charge attack it. Hammerfist attacks confuse it, giving you time to consume it.
  +
 
==Trivia==
 
==Trivia==
* The Lead Hunter will occasionally roar.
+
* Leader Hunters will occasionally roar.
* There is no possible way to damage The Leader while it is busy pouncing.
+
* There is no possible way to damage a Leader Hunter while it is busy pouncing.
* A Lead Hunter can kill Alex with a minimum of five well placed shots.
+
* A Leader Hunter can kill Alex with a minimum of five well placed shots.
 
* It is the second deadliest form of Hunter, the first being the Supreme.
 
* It is the second deadliest form of Hunter, the first being the Supreme.
* Once consumed, the Lead Hunter grants Alex a large proportion of health.
+
* Once consumed, a Leader Hunter grants Alex a large proportion of health.
  +
* Its large twin brains seem to be fused into one and is exposed, making them bear an (although much heavier, stronger, deadlier, earthier and overall better) appearance of a [[w:c:residentevil:Licker|Licker]] from the ''Resident Evil'' franchise.
  +
* It has a very low chance to spawn from a Hive in free roam.
 
{{Prototype}}
 
{{Prototype}}
 
[[Category:Enemies]]
 
[[Category:Enemies]]

Revision as of 15:17, 12 July 2018

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Leader Hunters
Leader Hunter
In-Game Information
Affiliations Elizabeth Greene
Infected
Misc. Information
Health Very High
Attacks Swing or maul their target and Ground shatter.
Appears in Prototype
"The Hunter you're looking for seems to be a variant of the species. It fulfills a Leader role. The other Hunters take cues from it."
―Dr. Ragland.[src]

Leader Hunters are one of the most formidable creatures the Infected army has to offer. Created by Elizabeth Greene to be biological killing machines, they are fully equipped to cause death and destruction on a massive scale.

Appearance

Leader Hunters are massive creatures that dwarf their lesser brethren in size and stature. As opposed to the normal pink skin undertone the Hunters exhibit, Leader Hunters have a more brown, earthy color. Their skin is also more moist, and not as dry as their Hunter counterparts.

The Leader Hunter's arms are proportionally larger to its body then a Hunters, as is its head. One of its more prominent features is the addition of a second mouth, located on the top of its head.

Behavior

Vastly physically superior to other Infected, Leader Hunters can sprint and jump much faster and further than standard Hunters. They are incredibly aggressive, and attack any perceived threat on sight.

Acting as an Infected commander/leader, Leader Hunters are capable of calling other Hunters to battle. The Hunters take cues from the Leader Hunter. When a Leader Hunter is Fighting at maximum capacity it can defeat any Marine or Blackwatch unit, the only exception being the Thermobaric tank.

Combat

Dana LeadHunter

A Marine trying to take down a Leader Hunter.

Leader Hunters present one of the largest threats in the infected army to the military, Alex Mercer, or anything else that gets in its way. Capable of absorbing powerful assaults and ignoring lighter attacks, the strength posed by a single Leader Hunter requires a large amount of strength and skill from any possible opponents to defeat it. A leader Hunter attacks in a swift but heavy series of attack that can decimate a group of soldiers, destroy a tank, or largely damage, or kill Alex Mercer. Any attacks on the Leader Hunter at this time will result in no effects, and it will receive no damage. After it unleashes its attack of approximately four pounces, the Leader Hunter will retreat to rest. If disturbed or assaulted while in its resting state, it will bat at its attacker to knock them back, and proceed to attack them again.

Leader Hunters possess two brains and two spinal columns, both of which must be disabled before they can be consumed.

If the Leader Hunter's enemy is at long range or in a helicopter, it will throw large chunks of cement it ripped off of side walks or streets with high accuracy and force.

Encounters

Leader Hunter-1-2

Alex Mercer consuming his second Leader Hunter

The first Leader Hunter encountered by Alex Mercer is the one that kidnaps Dana Mercer. The second is consumed by Mercer inside of an abandoned Military Base, which grants him Infected Vision, and syncs him to the Hive Mind. A pack of Leader Hunters appear when the Blackwatch forces, along with Alex Mercer, attempt to pump Bloodtox underground.

In the "Stairway" War event, which places Mercer as a military ally against the Infected, three Leader Hunters appear and must be defeated.

Nodes of Intrigue

The first Leader Hunter Alex Mercer consumes grants him Infected Vision, while the second grants him Dana's location.

Tips

Easy ways to defeat a Leader Hunter include using the Critical Pain Devastator, Musclemass, Hammerfists, augmented throws, the Blade Air Slice, and the Secondary attack from the Whipfist. If melee is being used, timing is imperative. Avoid the attacks of the Leader Hunter, wait for it to enter its "rest" phase, and let loose. Be careful to avoid the swiping attack, as it causes more damage then one might think. When using Hammerfists, use caution if you are attacking two or more because using Hammerfist attacks charge slowly. When attacking one, it is best to sprint in front of it and charge attack it. Hammerfist attacks confuse it, giving you time to consume it.

Trivia

  • Leader Hunters will occasionally roar.
  • There is no possible way to damage a Leader Hunter while it is busy pouncing.
  • A Leader Hunter can kill Alex with a minimum of five well placed shots.
  • It is the second deadliest form of Hunter, the first being the Supreme.
  • Once consumed, a Leader Hunter grants Alex a large proportion of health.
  • Its large twin brains seem to be fused into one and is exposed, making them bear an (although much heavier, stronger, deadlier, earthier and overall better) appearance of a Licker from the Resident Evil franchise.
  • It has a very low chance to spawn from a Hive in free roam.